Most recent edit on 2008-01-17 02:14:35 by AlexMay
Additions:
- FreeFrame support
Please see the bigfug blog∞ for news on the development of PatchBox v2
Deletions:
- FreeFrame 1.0 & 1.5 support
Video Clips
Coming Soon!
Screenshots
9th December 2007
The first screen shot since I decided to re-write the whole damn thing yet again! Not focussing on the looks yet...
∞
Seen here streaming 8 layers of 320x240 video to the graphics card at less than 25% CPU usage (debug build)
Edited on 2007-12-10 00:43:27 by AlexMay
Additions:
PatchBox
PatchBox started life as an earlier incarnation of the FreeFrame Video Streaming plugins.
It's primary use is for projecting multiple layers of video on architecture.
Current Feature List
- Fully multi-threaded and multi-core
- Load as many video clips as your system can handle (DirectShow streaming or VFW for precise control)
- Also loads all popular image formats and supports the alpha channel in PNG and (animated) GIF
- Supports as many texture layers as your graphics card can
- Supports multiple graphics cards, outputs, and viewports
- Media is indexed in a database giving fast access (and search functionality)
- FreeFrame 1.0 & 1.5 support
- Control every parameter, item of media, and entire system using LUA scripts
- Full system access via OSC
- Mappable MIDI support
Video Clips
Coming Soon!
Screenshots
9th December 2007
The first screen shot since I decided to re-write the whole damn thing yet again! Not focussing on the looks yet...
∞
Seen here streaming 8 layers of 320x240 video to the graphics card at less than 25% CPU usage (debug build)
Deletions:
PatchBox is an earlier incarnation of the FreeFrame Video Streaming plugins.
Oldest known version of this page was edited on 2007-11-01 22:59:59 by AlexMay []
Page view:
PatchBox is an earlier incarnation of the
FreeFrame Video Streaming plugins.
With the release of the
WinAmp AVS Streaming plugin, all of its functionality has been superseded.
The last released version, 0.3.5, can be downloaded from
http://www.patchbox.net/∞
However, work has begun on
PatchBox 2.0 which is an
OpenGL∞ powered, multi-screen,
LUA∞ scripted application.
The decision whether to release
PatchBox 2.0 publicly, either for free or commercial has yet to be decided.